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Wall Engine/Door/Lamp
These are a few props I did quickly here and there. A great deal of the modeling was done in Max or Modo, with some small details done in ZBrush. |
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Fountain/Cart
Getting a little bit more involved with sculpting in ZBrush, I decided to tackle the fountain, which also led to the tree inside the fountain. And a friend of mine sent me an image of the cart, which was just too awesome to not model. |
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Wall Detail
Did this piece back in 2007. Not my concept. |
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IED
Found an image of this guy, and decided to turn it into an IED type device. Was a pretty quick but fun project. It was more for texture practice than modeling. |
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Cornershop
This was an art test for my first company, but I decided to redo it in 2006 for fun, and to see growth artistically. It's quite old now, but was a lot of fun to work on. |
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Subway Bathroom
I did this between 2007 & 2008. It's fairly simple, and straight forward. However, I really liked the atmosphere it gives, so I hope to make a new scene based on this one here before too long. |
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HALO WARS
Below are several images showcasing some of the assets I created for Halo Wars, on the 360. |
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